I wanted to know how to draw George, because I got a hard time with flesh and bones. Amir gave me this examples to help me understand it (thanks!).
I really like the whole sculpting idea. It helps me understanding and visualize the forms.
Here is my study (I got two poses from ren and stimpy, man's best friend):
Here is my study (I got two poses from ren and stimpy, man's best friend):
3 comments:
Mitch, your drawings are improving all the time!
I'm glad my sketchy little tutorial helped you,
Like I said this isn't necessarily how you'd be taught to draw George at Spumco, But it's a method to help visualize characters in 3d views.
Your Charlie drawings are good, As for the cheeks, Like John says, think of the cheek as a slab of meat that can stretch and squash, On charlie you can imagine it as a slab of raw chicken breast.
In your analysis you drew a circle over his cheeks, as you can see the lower eye lid is compressed a bit as his cheeks rise, the cheek ends slightly above your circle, not below. This is really really minor though, nice work!
Thanks!
I'm gonna do more of Charlie, I got some nice modelsheets.
thanks for the tutorials Amir and Mitch. George can be tricky to draw. I never thought of the sculpting approach.
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